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NOX
Gamespot gave it 8.1
Publisher: Westwood Studios
Developer: Westwood Studios
Genre: Role-Playing
Release Date: Jan 31, 2000
ESRB: TEEN
ESRB Descriptors: Animated Violence
Game Information
Number of Players: 1-32
Minimum System Requirements
System: Pentium-200 or equivalent
RAM: 32 MB
Video Memory: 2 MB
Hard Drive Space: 300 MB
Recommended System Requirements
System: PII 266 or equivalent
RAM: 64 MB
Video Memory: 4 MB
Nox"s isometric graphical perspective and action/role-playing hybrid gameplay are unquestionably reminiscent of Diablo, but Nox provides a more action-oriented experience. Character movement is quick, and combat is very fast paced. There are no ethical codes to adhere to unlike in some traditional RPGs. You can"t attack characters who aren"t enemies, but if the game lets you destroy an object, slaughter a creature, or pilfer a nonplayer character"s possessions, then you can rest assured that it"s the right thing to do. Since causing chaos isn"t penalized, action is almost constant as your character frantically runs through levels, smashing objects and dispatching monsters or other players.
Nox provides a separate single-player campaign for each of the three distinct character classes, as well as a slew of multiplayer game options. Multiplayer Nox is a pure action game that features respawning items, quick player kills, and geographically limited arenas; it"s completely devoid of character development and nonplayer characters or monsters, other than those you summon. The gameplay in multiplayer Nox is closer in style to an isometric, swords-and-sorcery version of Quake than it is to Diablo.
The single-player campaigns feature a few additional role-playing elements, as your character will acquire experience points and solve simple quests, but the gameplay emphasis remains on action. The campaigns are linear and level-based, so there"s no way to personalize your experience other than through your choice of attire and armaments. Surprisingly, there are also no difficulty settings, so you must be adept at coping with occasionally frantic action to complete the campaigns. Fortunately, Nox features a remarkably intuitive and effective interface that uses well-placed hotkeys to let you quickly change weapons or access available spells and abilities. There"s never been a more efficient interface in such a game.
Each of the single-player campaigns is different, although characters travel through most of the same areas and have the same overall quest. Since each of the three character classes has significantly different abilities, the campaigns play out differently even when you"re exploring familiar territory. While a wizard character can peacefully stroll through the wizard"s stronghold, a warrior character will be immediately attacked. The uninspired story involves a dislocated trailer-trash youth assembling a multicomponent artifact and stomping undead hordes led by a maniacal necromancer queen. The campaigns are saturated with brief but entertaining scripted sequences that play out using the game"s engine. Westwood has a penchant for adding goofy humor into its RPGs, and the buffoonery partially compensates for the plot"s lack of originality. There are even a few laugh-out-loud moments, such as an amusing scene early in one of the campaigns when an expected showdown with a formidable nemesis is prematurely cut short in comical Raiders of the Lost Ark fashion.
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